Rearchitecting the Forge: A 3rd Edition Post-Mortem and the Road to 4th
Kings of War 4th Edition is here, and this edition change means it is time to update the tools I
Kings of War 4th Edition is here, and this edition change means it is time to update the tools I
Data & Dice has always been a numbers shop. Today, I’m writing about mindset. Fourth Edition is announced but not
Fast, elite melee pressure. Varangur want to close the gap, charge early, and combine attacks before the enemy can respond.
Back in my earlier post I argued that the event data showed a steady Kings of War tournament scene. Since
Tournament Summary Note: I’m a little late getting this write-up out — I’ve been traveling for work and spending some
In my last post, I looked at the overall field for the UK Clash of Kings 2025; the biggest Kings
The UK Clash of Kings is the largest Kings of War tournament in the world. With over 200 players and
In early third edition, many dismissed halflings as a quirky side‑faction: expensive on paper and packed with unusual keywords. My
Over the past year I’ve been tinkering with a machine learning model to answer a deceptively simple question: What makes
The Hook & The Big Reveal Building a Kings of War list often involves guesswork. Tournament results can help put
Basilea is still the “knights‑and‑angels” toolbox: tough infantry, fast hammers, and enough healing to keep key units in the fight.
Some players have asked whether the Kings of War community is shrinking, with concerns about event attendance and a stale