Quick Thoughts on Command Dice in Kings of War
With the Clash of Kings 2025 update, Kings of War introduces a new mechanic: command dice. Each turn, players start
With the Clash of Kings 2025 update, Kings of War introduces a new mechanic: command dice. Each turn, players start
Salamanders combine durable infantry, monsters, and units for different battlefield roles. With the Clash of Kings 2025 update out, I’m
Kingdoms of Men offer a wide range of units, with a general focus on melee and cost-effectiveness. After a nudge
Answering TastyBagel’s Call: What Unit Types Are Dominating the Field? Recently, TastyBagel of Regnum Aeternum asked a question on the
The 2024 Kings of War Rules Committee (RC) updates drew a lot of discussion: some players welcomed the new tactical
Introduction This post updates my unit cost-effectiveness analysis for the Clash of Kings 2025 rules, using Elo ratings from 1.25
Kings of Warfare III uses 1,995-point lists, below the more common 2,300-point format. A lower cap may make spam-heavy lists
Jeffrey Traish won the 2024 Australian Masters with an Abyssal Dwarfs list built around Halfbreeds and Gargoyles. Three players finished
In competitive Kings of War, we often talk about “hammers” (high-damage units) and “anvils” (resilient units), but how concentrated is
The 2024 Australian Kings of War Masters brings together leading players from across the country. This pre-tournament post looks at
Countercharge has argued that a new 4th edition is needed to reinvigorate Kings of War. I looked at UK tournament
After a suggestion on the Kings of War forums, I used tournament data to track faction usage over time. This